It's possible that is simply a casual conflation of player for player character that can sometimes be found in early RPG writing – it happens a lot in Empire of the Petal Throne, for example – I'm not wholly convinced of that. First, Gygax says that henchmen are "greatly desired by the discerning players," not characters. What I find most interesting here are two things. If anyone ever doubts the importance of henchmen, let him contend with this statement. Henchmen, whether male or female, are greatly desired by the discerning players, for they usually spell the difference between failure and success in the long term view. Consequently, the Dungeon Masters Guide contains many sections devoted to this topic, such as page 34, where Gygax says the following: Henchmen were an important part of old school play, as evidenced by the very existence of the Charisma score. Were I to focus on one of the less obvious ways that older versions of Dungeons & Dragons differ its latter day descendants is in the matter of henchmen.
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